3d max vs blender
- #3D MAX VS BLENDER INSTALL#
- #3D MAX VS BLENDER PORTABLE#
- #3D MAX VS BLENDER PRO#
- #3D MAX VS BLENDER FREE#
#3D MAX VS BLENDER PORTABLE#
#3D MAX VS BLENDER FREE#
For that you'll want a third-party program like Blackmagic Fusion, which I believe now has a free version.ģds Max is used a lot in developing games, not just architecture. Blender does, though nowhere near as powerful as a tool specialized for the job, like Adobe Premiere. Max doesn't do video editing, far as I know (nor does Maya).
#3D MAX VS BLENDER PRO#
For anything more than the basics, you'll want specialty audio editing software like Sony Sound Forge, or a DAW, like Reaper, Ableton Live, Pro Tools, etc. Neither Max nor Blender is meant for doing audio work, though. I believe it has an audio mixer but it's not automatic. Max can import audio files for playback for animation work, pretty vital for things like lip syncing work, as can Blender. Though for Max, Maya, etc, this isn't really a problem as all the project files can just be zipped or RARed into a single file and sent that way, unzip at the other end, automatically recreating the correct folder structure and all the filepaths are relative so you can unzip it to anywhere and it'll work. Up to you.Ĭorrect, though I've not verified this for myself. Though often the image/sound files are kept as separate files. blend file for the entire scene including the meshes, any images or maps used, sound, and animation data. And Blender works with many standard file formats.
blend format is fully open source, nothing hidden.
#3D MAX VS BLENDER INSTALL#
120 megs or so for Blender versus a roughly 2 gig install file for Max.Ĭorrect. Second thought, animation-wise, Blender does one thing no other 3d software I know of can do a fully 3d "Grease Pencil" feature allowing you to do cartoon style animation in a fully 3d space. Both offer keyframing, character rigging, softbody and hard body dynamics, cloth and particle and hair simulation.Ħb. Blender is free, a huge advantage for home users or boutique studios.Īnimation is about the same in both, I think. Yes, though Max and Maya both have third-party plugins that can do it Vray RT, Redshift, etc. And there are also a growing number of third-party add-on renderers available for Blender. though there are plugins for Max that provide the same real time rendering ability. Yes, or more, depending on Blender version. Both have tons of tutorials and very active user communities so either way there's no shortage of tutorials and help. No install needed, just unzip to anywhere and run. But if you want to work in the gaming industry, you'll still need to learn Max, not Blender. Personally, I think for personal home use, Blender is better does 99% of what Max can do, does it for free, actively developed, no DRM to deal with. Endless debate, like asking if Coke or Pepsi is better. But as for which is "better".there's no one right answer for everyone. Modeling, rigging, rendering, compositing and video editing in one program.Multiple render engines depending on what you need.